Predator Moves
Move
Damage
Endurance
Description
Beaked ThrustGoose: 1015Watch your head! A quick attack with the goose's beak.
Crushing SnapTurtle: 2050An incredibly damaging move, able to crush bones! Can only be used once per battle.
Gripping BiteSnake: 5
Turtle: 10
Weasel: 5
Rat: 5 15Clamps onto the cat's appendage and stays for 2 turns. Deals damage and loses SP each turn. Will take full attacks while gripping.
Heavy BlowBadger: 15
Dog: 1520Don't let it hit you! It'll bring its huge paw down on you and send you sprawling.
Iron BiteBadger: 20
Dog: 20
Fox: 15
Raccoon: 1530Watch out as they clamp down! The bite is strong enough to break bones.
Quick SwipeRaccoon: 10
Rat: 1010Be sure to back away, it's usually aimed at the eyes.
Quill ArmorPorcupine: 1NONEWhen attacked, the porcupine deals damage back to the attacker. Does not affect a successful Belly Rake, but does affect a failed one. This move applies every turn that a pinning move is active.
Serpent StrikeSnake: 510A strike that is almost unseen.
Serpentine MovementSnake: -NONEA passive ability exclusive to snakes. Due to their small size and slithery form, they'll be harder to hit!
-Roll one "Effect Dice" for every turn fighting the snake-
1, 2, 3, the next attack on the snake hits.
4, 5, 6, the next attack on the snake misses.
Inactive if the snake is pinned/stunned for the duration.
Shell WithdrawTurtle: -20Huddling back in its shell, the turtle bides its time. This move is in effect for 1 turn. Turtle cannot move while in effect. Move can not be used again for 2 turns.
-Roll one "Effect Dice"-
1, the turtle receives full damage.
2, 3, the damage taken is halved.
4, 5, 6, the turtle receives no damage.
SwoopEagle/Hawk/Owl: 10
15Swoop down from the sky towards the target. Kits and apprentices can be carried off by this move.
Tail SmackPorcupine: 1515A wide tail swing with sharp spikes! Watch your paws!
Talon StrikeEagle/Hawk/Owl: 5
10A quick attack from above.
ThrashDog: 10
Fox: 1015Be careful! Catches a cat in their jaws and shakes them by their leg or scruff. Stuns opponent, roll to see for how many turns.
-Roll one "Effect Dice"-
1, 2, 3, stunned for one turn.
4, 5, 6, stunned for two turns.
WARNING! KILLS KITS!
Venom StrikeSnake: 2030An incredibly dangerous bite that'll send you straight to the medicine cat's! Watch out for that poison.
War DanceWeasel: 515Makes the weasel extra mobile for 1 turn. The weasel can not be hit until after its next turn.
Wing BluffGoose: 510Slamming the opponent with its wings, the goose discombobulates the cat, lowering its accuracy.
-Roll one "Effect Dice"-
1, 2, 3, the next attack on the goose hits.
4, 5, 6, the next attack on the goose misses.