Plot Name: If You Want Peace
Clans involved: All (but most notably WindClan, ThunderClan, ShadowClan and the Righteous Few)
Characters Directly Involved: Many, but the original six:
- Morningpaw (Emberglow) [WC]
- Ferretdance (Patch) [WC]
- Clovertwist (sumashira) [WC]
- Ravenmist (Falconwing) [SC]
- Smokepaw (XFeatherX) [SC]
- Redwolf (Peridot) [SC]
- Batbite (Holly) [TC]
Will there be code-breaking?: Oh, yeah. Well, if you count the orders of the Righteous Few as the code. Sneaking out to meet under StarClan's noses to plan a rebellion against the Righteous Few? Yeah, uh. Yeah. Code-breaking.
Explain your Plot: The long version is in the plotting page, but the short version is as follows:
Phase 1: Morningpaw gets upset with the Righteous Few and decides to take matters into her own paws, inviting a half-dozen other cats (above) to a secret meeting at Fourtrees. The cats agree to work together to try and bring some kind of peace to the forest.
Phase 2: Those cats then invite other cats, and the team grows significantly. By this point, people are starting to notice something suspicious. Spurred on by Dacedream's death and Oakstar's demotion, the cats strategise and steady their resolve. They agree that next meeting will have battle training.
Phase 3: Those cats then invite other cats, of course- by now, every clan is represented (although some more than others). The battle training begins wonderfully, but is interrupted by the arrival of a cat from the Righteous Few (Lavenderbreeze or Sunspark), who demands the unconditional surrender and exile of everyone present. Feeling she has only herself to blame for this, Morningpaw challenges the StarClan cat herself. It won't end well.
Phase 4: Morningpaw is quickly struck down and rendered comatose. The StarClan cat is driven off with grievous injuries, and Morningpaw is granted her greatest wish- to be a warrior. She's named Morningdove after her dedication to peace... but she doesn't wake up.
How will this impact the characters/clans involved?: Morningpaw learns consequences and goes into a coma, one of the Righteous Few gets either killed or beaten senseless, everyone present becomes even more resolved to stop StarClan's antics, the next Gathering is
a wild ride when people find out. WindClan is down a heroic goose-slayer too.
Provide links to relevant topics: If You Want Peace... [Open for sign-ups!]Why should this plot be approved?: Someone needs to do something about the Righteous Few, and I think this is the logical conclusion to Morningpaw's narrative given her actions at the April Gathering- alone, she can do very little, but together, the clans are strong. It won't change the Righteous Few's minds, of course- it'll likely just spur them on even further, throwing a match onto the powder-keg of cat politics- but other cats can now see that unity and trust can, at times, win against even the most dangerous foes.
Also, y'know, Morningpaw needs to be taught a lesson about self-preservation, and smashing her skull in is a good way of doing that. Plus, (at my current count) sixteen separate people and over twenty cats have volunteered to get involved!