Warrior Clan Cats

The future's in your paws. Shape it well.

Roleplay in a cat Clan of warriors. Based off the Warriors series by Erin Hunter. Takes place in an AU before the cats in the books existed.
 
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 Hunting System

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Pikachu
Former Staff
Former Staff
Pikachu

Characters : [L] Larkpaw [P] Peatkit [R] Rabbitkit
Male
Sagittarius Pig
Number of posts : 5396
Age : 23
Clan/Rank : Thunder Stone

Hunting System Empty
PostSubject: Hunting System   Hunting System Icon_minitimeSat Jan 21, 2017 8:33 pm

On Warrior Clan Cats, we provide users with a hunting system they can utilize for in-character requirements or to spice up roleplaying by adding an element of chance. This hunting system implements the use of the Hunting Dice and elements of the battle system found here.

The hunting system is not required for every hunt; however, it must be used in formal assessments, as it is part of the rank system requirements.

Under the hunting system, the roleplayer chooses what prey they wish to hunt from the list attached below. Below each prey type are the dice rolls needed for a successful hunt for each Clan. The numbers are adjusted to represent the Clan's natural sources of prey along with their natural skill for catching that prey. Please note that the numbers also change for each season. Check that you're looking at the right one - the current season is in bold! It is also listed in the announcements bar at the top of the forum.

You can also keep in mind that Newleaf beings around March 20th, Greenleaf begins around June 20th, Leaf-fall begins around September 20th, and Leaf-bare begins around December 20th.

Whenever you roll the dice, your character expends 3 SP regardless of whether they catch their prey or not. During leaf-bare, your character expends 5 SP for every roll due to the more difficult terrain. Remember to update every time you post in case you encounter a predator; predator encounters are explained after the Prey List.

If your cat is disabled then you have a -2 chance to catch something. (If something is 1-8 chance then your new chance is 1-6.)
If something is not marked with a 0 then a disabled cat can still catch it with a roll of 1.


Prey List
Birds
         Newleaf                Greenleaf                 Leaf-Fall                Leaf-Bare       
RiverClan: 1-4
ShadowClan: 1-2
SkyClan: 1-8
ThunderClan: 1-6
WindClan: 1-5
RiverClan: 1-4
ShadowClan: 1-2
SkyClan: 1-8
ThunderClan: 1-6
WindClan: 1-5
RiverClan: 1-3
ShadowClan: 1-2
SkyClan: 1-7
ThunderClan: 1-5
WindClan: 1-4
RiverClan: 1-3
ShadowClan: 1
SkyClan: 1-7
ThunderClan: 1-5
WindClan: 1-4

Fish
         Newleaf                 Greenleaf                 Leaf-Fall                Leaf-Bare       
RiverClan: 1-9
ShadowClan: 0
SkyClan: 0
ThunderClan: 1-2
WindClan: 0
RiverClan: 1-9
ShadowClan: 0
SkyClan: 0
ThunderClan: 1-3
WindClan: 0
RiverClan: 1-8
ShadowClan: 0
SkyClan: 0
ThunderClan: 1-2
WindClan: 0
RiverClan: 1-6
ShadowClan: 0
SkyClan: 0
ThunderClan: 1-2
WindClan: 0


Frogs/Toads
         Newleaf                 Greenleaf                 Leaf-Fall                Leaf-Bare       
RiverClan: 1-5
ShadowClan: 1-6
SkyClan: 1-2
ThunderClan: 1-4
WindClan: 1-3
RiverClan: 1-6
ShadowClan: 1-7
SkyClan: 1-2
ThunderClan: 1-6
WindClan: 1-3
RiverClan: 1-4
ShadowClan: 1-4
SkyClan: 1-2
ThunderClan: 1-3
WindClan: 1-2
RiverClan: 1-3
ShadowClan: 1-4
SkyClan: 1-2
ThunderClan: 1-3
WindClan: 1-2


Hares
         Newleaf                 Greenleaf                 Leaf-Fall                Leaf-Bare       
RiverClan: 1
ShadowClan: 1-2
SkyClan: 1
ThunderClan: 1
WindClan: 1-8
RiverClan: 1
ShadowClan: 1-2
SkyClan: 1
ThunderClan: 1
WindClan: 1-8
RiverClan: 1
ShadowClan: 1
SkyClan: 1
ThunderClan: 1
WindClan: 1-8
RiverClan: 1
ShadowClan: 1
SkyClan: 1
ThunderClan: 1
WindClan: 1-7


Lizards
         Newleaf                 Greenleaf                 Leaf-Fall                Leaf-Bare       
RiverClan: 1-3
ShadowClan: 1-6
SkyClan: 1-5
ThunderClan: 1-5
WindClan: 1-4
RiverClan: 1-3
ShadowClan: 1-7
SkyClan: 1-6
ThunderClan: 1-5
WindClan: 1-4
RiverClan: 1-3
ShadowClan: 1-6
SkyClan: 1-5
ThunderClan: 1-5
WindClan: 1-3
RiverClan: 1-2
ShadowClan: 1-4
SkyClan: 1-3
ThunderClan: 1-2
WindClan: 1-3


Rabbits
         Newleaf                 Greenleaf                 Leaf-Fall                Leaf-Bare       
RiverClan: 1-2
ShadowClan: 1-3
SkyClan: 1-4
ThunderClan: 1-5
WindClan: 1-8
RiverClan: 1-2
ShadowClan: 1-3
SkyClan: 1-4
ThunderClan: 1-5
WindClan: 1-8
RiverClan: 1-2
ShadowClan: 1-3
SkyClan: 1-4
ThunderClan: 1-5
WindClan: 1-8
RiverClan: 1-2
ShadowClan: 1-2
SkyClan: 1-3
ThunderClan: 1-4
WindClan: 1-7


Rodents
         Newleaf                 Greenleaf                 Leaf-Fall                Leaf-Bare       
RiverClan: 1-4
ShadowClan: 1-7
SkyClan: 1-5
ThunderClan: 1-6
WindClan: 1-3
RiverClan: 1-4
ShadowClan: 1-8
SkyClan: 1-5
ThunderClan: 1-6
WindClan: 1-3
RiverClan: 1-3
ShadowClan: 1-8
SkyClan: 1-5
ThunderClan: 1-6
WindClan: 1-2
RiverClan: 1-3
ShadowClan: 1-6
SkyClan: 1-5
ThunderClan: 1-5
WindClan: 1-2


Squirrels
         Newleaf                 Greenleaf                 Leaf-Fall                Leaf-Bare       
RiverClan: 1-3
ShadowClan: 1-2
SkyClan: 1-8
ThunderClan: 1-6
WindClan: 1-2
RiverClan: 1-3
ShadowClan: 1-2
SkyClan: 1-8
ThunderClan: 1-8
WindClan: 1-2
RiverClan: 1-3
ShadowClan: 1-2
SkyClan: 1-8
ThunderClan: 1-8
WindClan: 1-2
RiverClan: 1-3
ShadowClan: 1-2
SkyClan: 1-8
ThunderClan: 1-6
WindClan: 1


Leaf
         Newleaf                 Greenleaf                 Leaf-Fall               Leaf-Bare       
RiverClan: 1-4
ShadowClan: 1-2
SkyClan: 1-6
ThunderClan 1-7
WindClan: 1-2
RiverClan: 1-5
ShadowClan: 1-3
SkyClan: 1-7
ThunderClan 1-8
WindClan: 1-2
RiverClan: 1-5
ShadowClan: 1-3
SkyClan: 1-9
ThunderClan 1-8
WindClan: 1-2
RiverClan: 1-3
ShadowClan: 1-2
SkyClan: 1-5
ThunderClan 1-6
WindClan: 1


Furthermore, please note that any rolling of a 10 will trigger a battle encounter regardless of the location or season in which the topic is set. The possible battle encounters are listed below. Similar to hunting prey, you can choose what to encounter in battle. Once you've been locked into a battle encounter, the roleplayer who rolled the dice must take over the role as the predator.

Since you use SP every time you roll the hunting dice, encountering a predator later in a hunting patrol is tougher for your character than to encounter it earlier. Your stats will also already be listed from previous dice rolls.

Each predator has their own move-sets that are listed below their stats. You do not need to lower a predator's HP to 0 to end the battle. If you do not wish to bring in the predator as prey, you can lower its HP to half-way and drive it off.

Battle Encounters

Badger
120 HP/320 SP
Moveset:
Iron bite does -30 HP damage for -20 SP cost.
Heavy blow does -25 HP for -20 SP cost.

Dog
150 HP /350 SP
Moveset:
Thrash does -20 HP damage for -20 SP cost.
Iron bite does -30 HP damage for -20 SP cost.
Heavy blow does -25 HP damage for -20 SP cost.

Eagle
60 HP/200 SP
Moveset:
Talon Strike -10 HP Damage for -10 SP cost.
Swoop does -30 HP damage for -20 SP cost.

Fox
90 HP/280 SP
Moveset:
Thrash does -20 HP damage for -20 SP cost.
Iron bite does -30 HP damage for -20 SP cost.

Owl
50 HP/120 SP
Moveset:
Talon Strike -10 HP Damage for -10 SP cost.
Swoop does -30 HP damage for -20 SP cost.

Racoon
30 HP/300 SP
Moveset:
Quick Swipe does -20 HP damage for -10 SP cost.
Iron bite does -30 HP damage for -20 SP cost.

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